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"A revolver than fires 7.62mm rounds. Very powerful and can stop firing at any time, but has a heavy recoil and not easy to master." ― In game description

Overview[]

That pistol is weapon of last resort. Inability to attach sight, very lang reload, and big recoil make this weapon hard to play.

R1895 has 1 attachment slot for suppressor.

Muzzle[]

Icon Name
Suppressor (Pistol)

Expanded Stats[]

Overview
  • Hit damage = 55
  • Initial bullet speed = 330 m/s
  • Body hit impact power = 8.000
  • Zero range = 50-50
  • Time between shots = 0.400s
  • Firing modes = Single
  • Method = One by one
  • Duration (Full) = 6.250s
  • Duration (Single bullet initial) = 1.000s
  • Duration (Single bullet repeat) = 0.750s
  • Rarity = Common
Spread
  • Base = 3.50
  • Aiming modifier = 0.20
  • ADS modifier = 0.05
  • Firing base = 20.00
  • Crouch modifier = 0.50
  • Prone modifier = 0.20
  • Walk modifier = 2.00
  • Run modifier = 5.00
  • Jump modifier = 15.00
Deviation
  • Base = 2.50
  • Base (Aim) = 1.50
  • Base (ADS) = 0.03
  • Recoil gain = 0.80
  • Recoil gain (Aim) = 0.70
  • Recoil gain (ADS) = 0.03
  • Max limit = 4.00
  • Move modifier limit = 0-0.15
  • Move velocity reference = 160-480
  • Crouch modifier = 0.80
  • Prone modifier = 0.60
Recoil
  • Vertical clamp = 0-5
  • Vertical speed = 15.00
  • Vertical recovery max = 8.00
  • Vertical recovery modifier = 5.00
  • Horizontal speed = 12.00
  • Horizontal tendency = +0.00
  • Left max = -0.30
  • Right max = 0.30
  • Speed = 23.00
  • Recovery speed = 5.00
  • Pattern scale = 1.00
  • Value climb = 1.00
  • Value fall = 2.50
  • Crouch modifier = 0.80
  • Prone modifier = 0.70
Sway
  • Pitch = 2.00
  • Yaw offset = 15.00
  • Movement modifier = 1.50
  • Crouch modifier = 0.50
  • Prone modifier = 0.20
Camera DOF
  • Range = 30.00
  • Near range = 60.00
  • Power = 1.50
Miscellaneous
  • Pickup delay = 150 ms
  • Ready delay = 500 ms
Data
  • Ammo type = 7.62mm
  • Magazine size = 7
  • Capacity = 80
  • Attachment points = 1
  • Type = Pistol
  • Firing modes = Semi-auto
Body damage (10 metres)
  • Level 0 = 54.80
  • Level 1 = 38.30
  • Level 2 = 32.80
  • Level 3 = 24.60
Headshot damage (10 metres)
  • Level 0 = 109.60
  • Level 1 = 76.70
  • Level 2 = 65.70
  • Level 3 = 49.30

Gallery[]

Icon R1895