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"The classic shotgun. This weapon is powerful, but doesn't fire very fast and must be reloaded manually. Close range only." ― In game description.

Overview[]

This weapon is good for closed quarters but one missed shot may spell your death because it's pump action. It tend to shot farther than most people thinks especially with choke.

Attachments[]

S1897 has 2 attachment slots: muzzle and stock.

Muzzle[]

Icon Name
Icon attach choke Choke (Shotgun)

Stock[]

Icon Name
Icon attach loops shotgun Bullet loops (Shotgun)

Expanded Stats[]

Overview
  • Hit damage = 24
  • Initial bullet speed = 360 m/s
  • Body hit impact power = 5.000
  • Zero range = 25-25
  • Time between shots = 0.750s
  • Firing modes = Single
  • Shot count = 9
  • Method = One by one
  • Duration (Full) = 4.210s
  • Duration (Single bullet initial) = 0.635s
  • Duration (Single bullet repeat = 0.715s
  • Rarity = Common
Spread
  • Shot spread = 5.5
  • Base = 5.50
  • Aiming modifier = 0.05
  • ADS modifier = 0.03
  • Firing base = 0
  • Crouch modifier = 0.50
  • Prone modifier = 0.20
  • Walk modifier = 2.00
  • Run modifier = 5.00
  • Jump modifier = 15.00
Deviation
  • Base = 1.50
  • Base (Aim) = 0.90
  • Base (ADS) = 0.01
  • Recoil gain = 1.00
  • Recoil gain (Aim) = 0.60
  • Recoil gain (ADS) = 0.01
  • Max limit = 7.00
  • Move modifier limit = 0-2
  • Move velocity reference = 0-400
  • Crouch modifier = 0.80
  • Prone modifier = 0.60
Recoil
  • Vertical clamp = 0.1-5
  • Vertical speed = 12.00
  • Vertical recovery clamp = 6.00
  • Vertical recovery max = 8.00
  • Vertical recovery modifier = 0.33
  • Horizontal speed = 8.00
  • Horizontal tendency = +0.00
  • Left max = -1.00
  • Right max = 1.00
  • Speed = 60.00
  • Recovery speed = 6.50
  • Pattern scale = 1.00
  • Value climb = 1.00
  • Value fall = 2.00
  • Crouch modifier = 0.80
  • Prone modifier = 0.60
Sway
  • Pitch = 1.00
  • Yaw offset = 1.00
  • Movement modifier = 1.50
  • Crouch modifier = 0.50
  • Prone modifier = 0.20
Camera DOF
  • Range = 30.00
  • Near range = 60.00
  • Power = 1.00
Miscellaneous
  • Pickup delay = 150 ms
  • Ready delay = 500 ms
Data
  • Ammo type = 12 Gauge
  • Magazine size = 5
  • Capacity = 500
  • Attachment points = 2
  • Type = Shotgun
  • Firing modes = Semi-auto
Body damage (10 metres)
  • Level 0 = 22.70×9
  • Level 1 = 15.90×9
  • Level 2 = 13.60×9
  • Level 3 = 10.20×9
Headshot damage (10 metres)
  • Level 0 = 34.10×9
  • Level 1 = 23.90×9
  • Level 2 = 20.50×9
  • Level 3 = 15.30×9

Gallery[]

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